◆ EXAMPLES ◆

Real Games We've
Actually Built

Not mockups — these are real, playable games built for real birthdays.

Aria and the Pink Star

A 10-minute, 4-level free-flight game set in outer space — fly with your little brother, find the hidden keys, dodge black holes and asteroids, melt sticky traps, and get home. Built for a 7-year-old.

Aria and the Pink Star — actual gameplay screenshot Aria and the Pink Star — ending scene art Aria and the Pink Star — space background art Aria and the Pink Star — character sprite

Made for a real 7-year-old's birthday — name and identifying details changed for privacy. First screenshot is the actual game running, not concept art.

Chip's Dig & Build

A 10-minute, 3-level touch platformer — dig dirt, place blocks, collect crystals, and unlock a family "Mission File" at the end. Built for an 8-year-old.

Chip's Dig & Build — actual gameplay screenshot Chip's Dig & Build — mission scene art Chip's Dig & Build — cave background art Chip's Dig & Build — character sprite

Made for a real 8-year-old's birthday — name and identifying details changed for privacy. First screenshot is the actual game running, not concept art.

Xavier's Snap Trap

A one-button dash-across-the-danger game with a fixed, learnable rhythm — built for a 5-year-old, no permanent fail state, no hidden randomness.

Xavier's Snap Trap — actual gameplay screenshot Xavier's Snap Trap — background art Xavier's Snap Trap — character sprite Xavier's Snap Trap — RUN button art

Made for a real 5-year-old's birthday — name and identifying details changed for privacy. First screenshot is the actual game running, not concept art.

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