Not mockups — these are real, playable games built for real birthdays.
A 10-minute, 4-level free-flight game set in outer space — fly with your little brother, find the hidden keys, dodge black holes and asteroids, melt sticky traps, and get home. Built for a 7-year-old.
Made for a real 7-year-old's birthday — name and identifying details changed for privacy. First screenshot is the actual game running, not concept art.
A 10-minute, 3-level touch platformer — dig dirt, place blocks, collect crystals, and unlock a family "Mission File" at the end. Built for an 8-year-old.
Made for a real 8-year-old's birthday — name and identifying details changed for privacy. First screenshot is the actual game running, not concept art.
A one-button dash-across-the-danger game with a fixed, learnable rhythm — built for a 5-year-old, no permanent fail state, no hidden randomness.
Made for a real 5-year-old's birthday — name and identifying details changed for privacy. First screenshot is the actual game running, not concept art.